Liquid Sim :: Part 4 :: Fixing Collision
- Birdie Shelton El
- May 16
- 1 min read
Updated: Aug 18
Fixing Collision
creating air-tight proxy geometry. proxy geometry made from a revolved curve
increasing size
collision detection type: changed to Surface Collision instead of Volume Collision
Result
Next Steps:
Fix Collision
Shape initial spash to more closely match the reference
Shape the stream to more closely match the reference
Add bubbles
Add smoke









