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Birdie Lynn
VFX ARTIST
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Texture Studies in Houdini
This project focused on coding different textures in Houdini to match refrences.
Lit and Rendered: Houdini
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Tea Time: Water Simulation
This project was focused on creating a realistic water simulation.
Modeled, Lit, and Rendered: Houdini
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Devils Eye: Phyllotaxis Pattern
This was a procedural animation using the math of a phyllotaxis pattern.
Modeled, Lit, and Rendered: Houdini
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Sea Shells
This was an exercise in using procedural modeling to create multiple sea shells
Modeled, Lit, and Rendered: Houdini
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Dragon
This project was focused on learning procedural animation.
Modeled, Lit, and Rendered: Houdini
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Conservatory in the Morning
This project was focused on creating an environment and mood.
Modeled and Lit: Maya
Rendered: Arnold
Tree, table, tea set from Fab.com
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Hot Air Balloons
This project was focused on creating a scene using proceduralism.
Modeled, Lit, and Rendered: Houdini
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Tea Pot Style Match
This was an exercise in texturing a model to match different aesthetics.
Modeled: Maya
Textured: Substance Painter
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Oranges
This was an exercise in lighting and modeling in Houdini.
Modeled, Lit, and Rendered: Houdini
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