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Liquid Sim :: Part 7 :: Bubbles

  • Writer: Birdie Shelton El
    Birdie Shelton El
  • May 17
  • 1 min read

Updated: Aug 22

Making the Bubbles

Time to add bubbles to the sim!


I used this video as a guide for how to make the bubbles.





Reminder of the bubbles in my reference/inspiration.

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Bubble Node Graph

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Vex Code

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This code works by choosing random points, deleting them, and randomly scaling the remaining points. I added a line of code to randomly assign different versions of my bubble geometry.



Bubble Geometry 1 Setting and End Result



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Bubble Geometry 2 Setting and End Result


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Bubble Geometry 3 Setting and End Result


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Geo Copied to Points

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Final Bubble Render with Karma Water Material

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Next Steps:

  1. Fix Collision

  2. Shape initial spash to more closely match the reference

  3. Shape the stream to more closely match the reference

  4. Add bubbles

  5. Add smoke

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